Absolutely enjoyed the instruments selection and overall feel of this piece. I agree that the arp's last note might be little too long or repetitive for my taste, but its no big deal IMHO.
Good work as usual.
Absolutely enjoyed the instruments selection and overall feel of this piece. I agree that the arp's last note might be little too long or repetitive for my taste, but its no big deal IMHO.
Good work as usual.
Thanks! Glad to see you're still experimenting on SoundCloud! You should post something around these parts soon
Other than the shaker that was a little too omnipresent for me, i enjoyed the track and its multiple effects, like the moving pads, and the detuned part after 1:30
Yeah, the hi-hat is pretty loud in some parts and could be bit more evasive. I'll take the time to fix it, thanks for the feedback!
3min 24sec well-spent. Thanks.
Hey, glad you liked it :)
Ring modulation at its finest.
Jesus Christ.
R2R :D Good song!
Thanks!
I have a review but it is not about your song, it is about how you've been talking about music so far.
The way i see it, you are a little too technical right now.
I have the impression that music for you would just be like a recipe, add kick, add drop, hook and cook for 3:30 and voila.
And it shows in your tracks, it is repetitive and nothing really happens. And you get stuck.
I think it is ok for now, since you are learning the basic stuff f i remember correctly, but i suggest you already try adding an artistic layer in your workflow, more abstract stuff, and less tech.
One exercise/method you could try:
Instead of seeing things as drops, hooks main melodies volume changes filters, automations etc; could you imagine a simple story and illustrate it with your music?
It could be ANYTHING! Say you go make a coffe and there is no more,(bam drop) you are enraged (that would be me ahah) or an epic battle starting, where, who what happens... How would you tell all that in music?
Technical aspects becomes elements of the story, places, characters, emotions everything you want and it makes things easier... you will add music elements and effects because you want them in the track, and not just because it is dubstep, it needs a drop, wobble whatever...
Ideally, with this method, everything in your track has a purpose.
That's just ONE way of doing it of course.
Best of luck, i think you have made good progress already :)
Keep in mind this is a test lol, if this particular track is repetitive it's because I extended it.
Yes indeed I am still learning basic stuff, currently I'm trying to get sound design down because I currently only have 3 dubstep sounds excluding presets and that will get tiring if I recycle them. However I'm gonna exercise a new idea and see if I can make it a full track.
It's funny how you mention story because I actually like to use symbolism when listening to music. Creating symbolism without sound is something I haven't tried, but I'll work on it. I see what you're getting at with me sounding technical and treating music as a computer program and not art. Thanks for the ideas!
~Alpha
Salut, I create music and cg. Enjoy!
Artist
France, Bretagne, 埼玉
Joined on 1/18/13